Parent State ID: 168
State Depth: 17
Action Taken: empty-shot(right_hand, shot1, ingredient1)
Action Reasoning: The next best action is to empty shot1. This action is needed because shot1 is not clean, and emptying it will allow us to clean it so it can eventually contain the cocktail. The plan is to first empty, then clean shot1 before pouring the cocktail from the shaker into it.
State Description: - Shot1: held by right hand, empty, used.- Shot2: on the table, empty, used.- Shot3: on the table, clean, empty.- Shaker1: held by left hand, contains cocktail1, used, shaken, at fill level l2.- Dispenser1: contains ingredient1.- Dispenser2: contains ingredient2.- Left hand: holding shaker1.- Right hand: holding empty shot1.
Action Path: ['grasp(left_hand, shot1)', 'fill-shot(shot1, ingredient1, left_hand, right_hand, dispenser1)', 'grasp(right_hand, shot2)', 'leave(left_hand, shot1)', 'fill-shot(shot2, ingredient2, right_hand, left_hand, dispenser2)', 'pour-shot-to-clean-shaker(shot2, ingredient2, shaker1, right_hand, l0, l1)', 'grasp(left_hand, shot1)', 'pour-shot-to-used-shaker(shot1, ingredient1, shaker1, left_hand, l1, l2)', 'leave(left_hand, shot1)', 'grasp(left_hand, shaker1)', 'shake(cocktail1, ingredient1, ingredient2, shaker1, left_hand, right_hand)', 'grasp(right_hand, shot1)', 'leave(left_hand, shaker1)', 'grasp(left_hand, shaker1)', 'leave(right_hand, shot1)', 'grasp(right_hand, shot1)', 'empty-shot(right_hand, shot1, ingredient1)']

INACTIVE REASON: deactivated because diagram generation failed or invalid action chosen: Shot1 is already empty, violating the precondition that it contains a beverage.
